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Last update: 2013-03-01

Practical Push Notifications Seminar

2013-03-01 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/pra...
Code for this session: https://github.com/xamarin/Seminars/t...

Pierce Boggan gives us a practical introduction to push notifications on getting your Xamarin.iOS applications set up and configured to receive push notifications, discussing Parse, Urban Airship and Azure Mobile Services.

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Android Animations

2013-02-14 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/int...

Code for this session: https://github.com/xamarin/Seminars/t...

Jérémie Laval shows how you can fall in love with Android animations and how you can get your users to fall head over heels for your Mono for Android apps.

His blog is http://blog.neteril.org/

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MonoTouch UITableViewCell and the xCode4 XIB InterfaceBuilder (with a little MvvmCross)

2013-01-27 :: noreply@blogger.com (Slodge)

@slodge (me!) provides a walkthrough of how he creates UITableViewCell layouts for iOS using MonoTouch and MvvmCross.

Some written steps behind this walkthrough are available on http://slodge.blogspot.co.uk/2013/01/uitableviewcell-using-xib-editor.html

More info on:
http://slodge.blogspot.com
http://github.com/slodge/mvvmcross

And for products used...
http://xamarin.com
http://apple.com

No cats or dogs were harmed in the making of this video :)


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PassKit for iOS6

2013-01-25 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/pass-kit-jan2013
Code for this session: https://github.com/xamarin/Seminars/tree/master/2013-01-24-PassKit

Craig Dunn walks us through an introduction of PassKit and how you can take advantage of using this functionality from your MonoTouch applications.


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Xamarin.Mac Seminar

2013-01-12 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/xamarinmac-seminar

Learn to write native Mac apps using C# and .NET directly from Miguel de Icaza, cofounder and CTO of Xamarin.


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Days Until Xmas: From Windows Phone to iOS to Windows 8

2012-12-20 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/days-until-xmas-from-windows-phone-to-ios-to-windows-8-seminar

Chris Hardy discusses the in and outs of creating an application for Windows Phone and how this app was ported over to run on iOS and Windows 8, discussing some hints and tips on achieving this, giving numbers of downloads for the apps on multiple platforms too

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MvvmCross Introduction

2012-12-13 :: noreply@blogger.com (Slodge)

A seminar on code reuse, testing and plugins using the Model-View-ViewModel pattern (MVVM) and Interface Driven Development

Slides for this session: http://www.slideshare.net/Xamarin/mvvmcross-seminar

For more info: http://slodge.blogspot.com and http://github.com/slodge/mvvmcross

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Mobile Barcode Scanning Seminar

2012-11-29 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/mobile-barcode-scanning-15411922

Code for this session: https://github.com/xamarin/Seminars/tree/master/2012-11-29-BarcodeScanning

This session introduces a short history and 101 on barcodes, and then dives into barcode scanning on mobile platforms introducing some different options to get the job done. The library ZXing.Net.Mobile is specifically highlighted (including the journey of its creation) as a way to scan barcodes in C# on iOS, Android, and Windows Phone, with coding demos on using the library in MonoTouch and Mono for Android.



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MonoGame 3.0 Seminar

2012-11-15 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/monogame

Code for this session: https://github.com/xamarin/Seminars/tree/master/2012-11-15-MonoGame3_0

Dominique and Dean take us through some of the new features of MonoGame 3.0 and the current status of the project. Some of the new features shown in this session include 3D support and support for Windows 8 and Windows RT. There is also information on what technologies that MonoGame use to produce a great cross platform experience. For more information go to http://www.monogame.net


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C# Client to Cloud

2012-11-09 :: noreply@blogger.com (Slodge)

Talk through of using Azure, ASP.Net Mvc, MvvmCross, WP, MonoTouch and MonoDroid together.

Talk given at LondonAzure - 9th November 2012

The code was a little out of date - doesn't cover all of WinRT or Portable Class Libraries

Will write a new talk soon!

Slides are on https://speakerdeck.com/cirrious/c-number-client-to-cloud

Dataset used borrowed from http://www.buzzfeed.com/mjs538/100-houses-that-look-like-faces :)

Best place for comments on the talk is at http://slodge.blogspot.com/2012/11/azure-to-wpmonodroidmonotouch-video-of.html


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Introduction to Collection Views in iOS 6 Seminar

2012-11-01 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/introduction-to-collection-views-in-ios-6

Code for this session: https://github.com/xamarin/Seminars/tree/master/2012-11-01-CollectionViews

Collection Views are a powerful new technology in iOS 6 that allow content to be presented using arbitrary layouts. In this session, Mike Bluestein will introduce Collection Views. Mike will look at how to use Collection Views to create grid-like layouts, as well as how to create custom layouts.


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Android Services with C# Seminar

2012-10-08 :: noreply@blogger.com (Slodge)

Slides for this session: https://www.slideshare.net/Xamarin/android-services-in-c-seminar

Code for this session: https://github.com/xamarin/Seminars/tree/master/2012-10-04-AndroidServices

This session discusses how to develop services in C# using Mono for Android. Mike covers the basics of how Android services work and examines the various scenarios that services are used when developing Android applications.

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Optimizing CPU Performance in Xamarin apps with Instruments

2012-10-08 :: noreply@blogger.com (Slodge)

Managing memory is crucial in mobile apps. Sometimes your app may be sluggish even if you are managing your memory perfectly. This is normally caused by a bottleneck at the CPU. Most of the slow points in my apps are easily avoidable. You just have to know where to look.


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Finding Native Object Memory Leaks in Xamarin apps with Instruments

2012-10-04 :: noreply@blogger.com (Slodge)

One of the biggest issues with mobile computing is memory. These devices have very limited memory and we need to make sure we are using and releasing it effectively.

To help make sure everyone knows how to profile their apps, I created this video on how to use Instruments to find native memory leaks with your iOS apps.

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Delighting Your Users With CoreAnimation

2012-09-23 :: noreply@blogger.com (Slodge)

Slides for this session: https://www.slideshare.net/Xamarin/delight-your-users-with-coreanimation

Code for this session: https://github.com/xamarin/Seminars/tree/master/2012-09-20-CoreAnimation

CoreAnimation is the foundation for creating high-performance and whimsical user interfaces, but is often overlooked by app developers. Frank explores all the different ways that developers can take advantage of this powerful library to delight users. Starting with the high level view controller transitions and automatic view property animations, Frank will then dive down into CALayer transforms, actions, and key framing. Whether you're creating a line of business application or a game, your users will thank you for enhancing their UI.

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Guide Dogs for Digital Devices

2012-09-14 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/guide-dogs-and-digital-devices
Modern mobile devices have been life changing for people with visual impairment. Nic Wise will cover the wealth of accessibility functions in both Android and iOS, how to use them, and why you would want to tailor your app for differently-abled people.


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Promote and Market your Mobile Applications Seminar

2012-08-28 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/promoting-and-marketing-your-mobile-apps-se...
The hard work is done and your app is released on the App Store or on Google Play. How do you now make sure people know about your app and get it in on their phones?


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Push Notifications - Introduction to PushSharp Seminar

2012-08-13 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/push-notifications-introduction-to-pushshar...

Code for this session: https://github.com/xamarin/Seminars/tree/master/2012-08-09-PushSharp

This session goes through an introduction to Push Notifications on iOS, Android and Windows Phone, how this is implemented on the different platforms and how the open source project PushSharp can allow you to stay with C# and make Push Notifications a breeze.


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The Disconnected Mobile Device Seminar

2012-07-27 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/the-disconnected-internet-device

Code for this session: https://github.com/xamarin/Seminars/tree/master/2012-07-26-DisconnectedMobile...

How do you architect an application that relies on a flaky Internet connection? This talk will cover local caching of models, web caching, server synchronization and UI allowances you need to make to keep the user in control and happy.

Give your feedback on the session: http://bit.ly/xamfeedback


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Developing iOS Map Applications with C#

2012-07-13 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/developing-ios-map-applications-with-c

Code for this session: https://github.com/xamarin/Seminars/tree/master/2012-07-12-MapKit

This session will show how to use the MapKit framework to incorporate maps in iOS applications developed with C# using MonoTouch. After covering the basics needed to work with maps, we'll then examine how to develop more immersive map experiences using several features of MapKit, including how to support annotations and overlay graphics.

Give your feedback on the session: http://bit.ly/xamfeedback


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Styling your iOS apps

2012-06-29 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/styling-your-ios-apps

Code for this session: https://github.com/xamarin/Seminars/tree/master/2012-06-28-StylingYouriOSApps

Nic Wise provide us with an introduction to iOS5 UIAppearance API's and other tools which are handy when dealing with iOS design assets, as well as some other tricks for making your MonoTouch app look amazing and perform great,

Give your feedback on the session: http://bit.ly/xamfeedback


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Xamarin.Mobile - Accessing Unified Cross-platform Features with Mike Bluestein

2012-06-14 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/xamarinmobile-accessing-unified-crossplatfo...

Code for this session: https://github.com/xamarin/Seminars/tree/master/2012-06-14-XamarinMobile

Mike Bluestein takes us through the features of our unified cross-platform API that lets you use the same API to access Contacts, Location and Camera on iOS, Android and Windows Phone 7.

Give your feedback on the session: http://bit.ly/xamfeedback


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Getting Started Using MonoTouch

2012-06-01 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/getting-started-using-monotouch/

Code for this session: https://github.com/xamarin/Seminars/tree/master/2012-05-31-MonoTouchIntro

Complementing Mike's Getting Started with Mono Android Seminar, Mike walks us through the basics of beginning iPhone and iPad development with MonoTouch.

Give your feedback on the session: http://bit.ly/xamfeedback


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Getting Started using Mono for Android

2012-05-17 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/getting-started-using-mono-for-android

Code for this session: https://github.com/xamarin/Seminars/tree/master/2012-05-17-MonoForAndroidIntro

Unanswered Q & A Questions: Coming soon.

If you are new to Mono for Android then this is a great place to start, watch Mike walkthrough getting started with Android development with C# using Mono for Android.

Give your feedback on the session: http://bit.ly/xamfeedback

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Cross-platform Mobile Development

2012-04-23 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/crossplatform-mobile-development-12658651

Give your feedback on the session: http://bit.ly/xamfeedback

Learn about cross-platform approaches to developing native applications using C# and .NET for iOS, Android and Windows Phone 7.

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Overview of MonoGame

2012-04-09 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/overview-of-monogame-12294282

Give your feedback on the session: http://bit.ly/xamfeedback

Dean Ellis gives us an overview of MonoGame, a technology used in such games as Infinite Flight and Bastion, on how you can create your own games for MonoTouch and Mono for Android (as well as Windows, Mac OS X and Linux) whilst taking advantage of existing XNA knowledge.

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iCloud with MonoTouch

2012-03-24 :: noreply@blogger.com (Slodge)

Slides for this session: http://www.slideshare.net/Xamarin/using-icloud-with-monotouch

Code for this session: https://github.com/xamarin/Seminars/tree/master/2012-03-22-iCloud

Give your feedback on the session: http://bit.ly/xamfeedback

Craig Dunn walks us through using iCloud features in your MonoTouch apps, using different techniques such as iCloud Key-Value Storage and iCloud Document Storage.

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Mobile App C# Podcasts

Mobile App C# Podcasts


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