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Last update: 2013-06-29

Episode 179: Insanity part 1

2013-06-29 :: Tri Tac Systems
Length: 1s

We continue our playing difficult characters with INSANITY (heh, heh). [...]…

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Episode 178: Fairytales part 2

2013-06-23 :: Tri Tac Systems

This week we finish our discussion on how to introduce fairytale adventures or fairytale elements into your games. [...]…

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Episode 177: Fairytales part 1

2013-06-16 :: Tri Tac Systems

This week we go deep into the dark woods, leaving a few bread crumbs, and talk about fairytales in your adventures. [...]…

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Episode 176: Hijacking Adventure part 2

2013-06-09 :: Tri Tac Systems

This week, Bruce continues to take a much deserved vacation and leave the helm to Peter and the gang.  They continue to discuss how to take off the rack adventures for other games and put them to use in Fringeworthy. [...]…

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Episode 175: Hijacking Adventure part 1

2013-06-02 :: Tri Tac Systems

This week, Bruce takes a much deserved vacation and leaves the helm to Peter and the gang.  They discuss how to take off the rack adventures for other games and put them to use in Fringeworthy. [...]…

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Episode 174: Weirdzone Part 2

2013-05-27 :: Tri Tac Systems

thanks to our faithful listeners who discovered a problem with the second part of Weirdzone.  This should be a corrected file.  Please download it again and overwrite the original file.  If you just listen to it on the site, it will stream correctly. This week we finish our first look at one of Tri Tac’s new game of interdimensional hopping using your house.  We were very surprised at how fun and expandable this game is.  We hope you will give it a try at their website:  www.tritacgames.com [...]…

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Episode 174: Weirdzone Part 2

2013-05-26

This week we finish our first look at one of Tri Tac’s new game of interdimensional hopping using your house.  We were very surprised at how fun and expandable this game is.  We hope you will give it a try at their website:  www.tritacgames.com [...]…

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Episode 173: Weirdzone part 1

2013-05-19 :: Tri Tac Systems

Last Gencon 2012, Tri Tac Games released their new game: Weirdzone (the day everything went to Hell). We’ve mentioned it briefly before, but we wanted to get into it and see if it was worth playing. Turns out it is another quality Tri Tac Product that is good as both a short or ongoing rpg. We’ve got the skinny on how to play it and have the most fun, depending on your group and the tone of the games they like to play. [...]…

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Episode 172: Surviving the Zombie Holocaust, Part 2

2013-05-12 :: Tri Tac Systems

Welcome back to our second episode on surviving the Zombie Holocaust! This time around John and Bruce wheel out their ideas on the best places to hide from those nasty zombies, Amber takes us on a boat trip, Paul goes to jail, and then we go on a cruise on the Blood Boat with Bruce. Then we go spelunking and hiding out on various military bases. So sit back, grab a beverage of your choice, some snacks… brains… and listen to the podcast! [...]…

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Episode 171: Colonies Part 5

2013-05-05 :: Tri Tac Systems

This week we conclude our series on setting up a colony in the Fringeworthy game.  We discuss why colonies would be established at the perimeter of IDET controlled space and what are the responsibilities of the Exploration teams to colony members. [...]…

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Episode 170: Colonies part 4

2013-04-29 :: Tri Tac Systems
Length: 1s

This week we return to our discussion on colonies.  Lots more material to cover. [...]…

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Episode 169: Surviving the Zombie Holocaust, Part 1

2013-04-21 :: Tri Tac Systems

This time we visit the topic of surviving the Zombie Holocaust. What can you do to make sure that your loved ones don’t end up as some zombie’s brain pate on toast. In part one, our hosts, Amber, Trav, and Paul describe their ideal hideouts and boltholes to hide until the zombies die down. So sit back, get a snack… Brains!… and learn how to survive the Zombie Holocaust! [...]…

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Episode 168: Melee Weapons in the Modern Campaign - Part 2

2013-04-15 :: Tri Tac Systems

We talk with Paul Nunes about the uses of melee weapons in modern campaigns. How to survive and strive taking a knife to a gun fight, part 2. [...]…

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Episode 167: Melee Weapons in the Modern Campaign

2013-04-08 :: Tri Tac Systems

We talk with Paul Nunes about the uses of melee weapons in modern campaigns. How to survive and strive taking a knife to a gun fight. [...]…

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Episode 166: Colonization part 3

2013-03-31 :: Tri Tac Systems

This week we conclude the first part of the colonization series.  We wet our toes on the concept of true right and wrong and how clashes of culture can make that very hard to determine. [...]…

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Episode 165: Bureau 13 - Unhideable Monsters

2013-03-24 :: Tri Tac Systems

As a break from our discussion on Fringeworthy Colonization we look upon the plight of some Bureau 13 creatures that cannot be easily hidden in modern society.  Is there any hope for them or must the bureau 13 agent be forced to Coup de Grace! [...]…

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Episode 164: Colonization part 2

2013-03-18 :: Tri Tac Systems

Sorry, but I’ve been slammed at work so I only have half an episode for you this week.  We continue to discuss how to set up a colony and its issues, before heading off the reservation again. [...]…

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Episode 163: Colonization part 1

2013-03-10 :: Tri Tac Systems

This week we start on colonization of other world in games. The reference is to Brave New World if anyone was offended. [...]…

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Episode 162: Superpowers in Fringworthy part 2

2013-03-03 :: Tri Tac Systems

This week we conclude our discussion of introducing super powered characters into a Fringeworthy campaign. [...]…

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Episode 161: Alien Love Part 2

2013-02-24 :: Tri Tac Systems

This week we conclude our probe of alien love or love between sentients that are not of the same species.  This is an explicit episode.  We will be covering adult topics, bodily functions, and sensitive situations.  Please listen to one of our non-explicit episodes if this could offend you.  Thanks for your support.  We will be returning to our non-explicit game coverage next week. [...]…

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Episode 160: Alien Love part 1

2013-02-17 :: Tri Tac Systems

This week we explore finding that special someone outside of our own species.  This is very common in Bureau 13 and Fringeworthy.  But the road to true love doesn’t stop being rocky when you find that person.  How will your union work out in practice?  Will the plumbing work?  Will you be accepted by your family, society, government?  Will your mate even have the same rights and protections under the law as you enjoy? This episode is an explicit podcast:  We will be discussing adult subjects and adult situations, not that we will be using profanity.  If you suspect that this could be shocking or a sensitive subject for you, please give it a pass.  We will be returning to our normal nonexplicit episodes in 2 weeks. [...]…

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Episode 159: Superpowers part 1

2013-02-10 :: Tri Tac Systems

This week we explore the idea of adding superpowers to your game.  In Fringeworthy there is a world that grants all explorers superpowers while on that world.  Which offers the possiblity of them keeping them on other worlds as well. Trav leads this exploration.  There is lots of comic book and movie superhero lore and fun. …

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Episode 158: Alternate Bureau 13 Adventures part 2

2013-02-03 :: Tri Tac Systems

This week we finish our discussion of different kinds of Bureau 13 adventures.  Not the same old find and kill the monster adventures. This week we concentrate on more subtle changes.  Ultimately it depends on you the player and GM to be willing to step outside your comfort zone and try something truly different. …

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Savage Worlds Fringeworthy Update

2013-01-30

This is our first video podcast, a “vidcast” if you will. We update you on where we are with Savage Fringeworthy and invite you to help develop the game. The files are available on our shared Google Drive: https://docs.google.com/folder/d/0B8eDp5EP0eJYQjFubHNxNzNxSlE/edit Feel free to make comments on all aspects of the design. Yes, it’s game design sausage making, welcome [...]…

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Episode 157: Bureau 13 Alternate Adventures part 1

2013-01-27 :: Tri Tac Systems
Length: 1s

This week we open a new book on Bureau 13 Adventures.  The adventures we’ve never run or experienced but would like to. Each game has its genre tropes.  That can limit the game.  How can we break out of those expected adventures and run truly new adventures? …

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Episode 155: Playing a Toon part 2

2013-01-20 :: Tri Tac Systems

This week we finish our exploration of playing an animated character, either in an animated world or here in the real world. …

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Episode 156: Bureau 13 at Carnage

2013-01-20 :: Tri Tac Systems

Mike Larsen ran 2 Bureau 13 games at a convention in New England called Carnage recently.  He tells us all about the fun he had. If any of our listeners are running any Tri Tac Games at any convention.  Please contact us about prize support.  We love to support game demos of our products. …

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Episode 154: Playing a Toon part 1

2013-01-13 :: Tri Tac Systems

In the Fringeworthy Portal Maps there is a world where cartoon characters - toons are real.  We explore what their reality would be like and whether is would be possible for a  team of explorers to even visit them.  What are the rules of physics, psychology, even biology? 1. Toons only injured by cutting weapons [...]…

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Episode 153: Take Back Earth Prime from the Mellor part 2

2013-01-06 :: Tri Tac Systems

This week we conclude our discussion on how to defeat the mellor invasion of Earth Prime.  We jump right into it after just a minute or so of review so you might want to listen to the first part again where we explained how quickly the mellor could create a massive assault force while undermining [...]…

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Episode 152: 2012 Holiday Episode part 2

2012-12-30 :: Tri Tac Systems

We finish our holiday podcast discussing what a world would be like if Santa Clause was as he is depicted in 20th century America and had the job of providing toys for all good girls and boys on Christmas.  Assuming that he didn’t do everything with magic, it would be a very different world. …

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Episode 151: Holiday traditions pt 1

2012-12-23 :: Tri Tac Systems

This our famous holiday episode.  First we discuss what we would bring to the holiday feast if we had no limits.  This is both an in and out of game discussion.  Everything from T-rex to the dish of the day is game. Then we hypothesize why there are so many mid winter traditions in our world. [...]…

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Episode 150: Take Back Earth Prime from Mellor part 1

2012-12-16 :: Tri Tac Systems
Length: 46s

This week we continue our exploration of taking back Earth Prime if taken over by an outside force.  We move into the middle campaign and sic the mellor on the Fringeworthy.  This is the first time we’ve really detailed how to use the mellor to destroy a planet and we were all surprised to find out [...]…

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Episode 149: Take Back Earth Prime from Pirates

2012-12-11 :: Tri Tac Systems
Length: 1s

We return to our episode “We Lost EarthPrime” and examine the possibility that Earth Prime could be recovered if it was taken by Fringe Pirates. We discuss the likely Fringe Pirate tactics, their long term plans, and what resources exist to mount against them to take back Earth Prime. …

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Episode 148: Playing the Monsters pt 2

2012-12-02 :: Tri Tac Systems

We conclude our discussion on how to best play the inhuman aspects of monsters in games, especially Bureau 13. …

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Episode 147: Playing the Monsters

2012-11-25 :: Tri Tac Systems

This week we followup on a very early episode where we laid out the best supernatural creatures to add to a bureau 13 team.  In this segment we talk about making sure the monsters are played in all their inhumanity, not just a pc in a rubber suit. Next week we conclude this episode. …

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Episode 146: We lost Earth!

2012-11-18 :: Tri Tac Systems
Length: 1s

This week we take a sober look at what losing your planet means to your campaign.  While this can be a campaign ender, it can also provide the fresh start you might be looking for. While we discuss this in the context of the interdimensional exploration game, Fringeworthy, this topic is germaine to almost any game [...]…

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Episode 145: Bureau 13 Training Missions Part 2

2012-11-11 :: Tri Tac Systems

This week we finish our discussion of sample missions that can be used to evaluate your Bureau 13 team’s effectiveness. …

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Episode 144: Phobias pt 2

2012-11-04 :: Tri Tac Systems

This week we finish our discussion of phobias, character or player and how they can and should affect your game. …

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Episode 143: Halloween - Phobias part 1

2012-10-28 :: Tri Tac Systems

This week Amber leads on a fearful run as we shudder and flee the subject of Phobias.  How can they be represented in your game?  What advantages are there to having such a crippling quality?  Find out this week and next. …

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Episode 142: Third year Wrap-Up

2012-10-21 :: Tri Tac Systems
Length: 1s

That’s right.  We’ve completed 3 years of your favorite podcast of interdimensional exploration and adventure.  This week we look back over all the episodes we’ve done.  We are joined by Richard Tucholka who give us a lot of insight into his newly released products, some Tri Tac Lore, and what is planned for next year. …

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Episode 141: Bureau 13 Training Missions Part 1

2012-10-14 :: Tri Tac Systems

This week we begin our assignment of creating effective Bureau 13 training mission.  These are missions that are designed to evaluate some aspect of a Bureau 13 team’s performance, perhaps to allow them to be given high security rating or more difficult missions.  The crucial aspect is that these are not “real” supernatural incidents, even [...]…

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Tri Tac at Dragon*Con 2012

2012-10-07 :: Tri Tac Systems

Bruce and Blix talk about our time running games at Dragon*Con 2012. This was originally a ConMen PodCast episode but it was so full of Tri Tac goodness we decided that you would like to hear it. When you get done with this episode make sure to check out the ConMen at conmenpodcast.com and look [...]…

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Episode 139: Hatsumi Base FD 0 - 2 part 1

2012-09-30 :: Tri Tac Systems

This week we return to our user questions.  What happened after the Fringe Portal was discovered in the Antarctic until the first expeditions ventured out onto the Fringepaths? Turns out it was a political hotbed.  We discuss the initial construction of access to the portal as well as possible alternatives to Hatsumi base as a starting [...]…

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Tri Tac Games Podcast

Tri Tac Games Podcast - Tri Tac Games Podcast covers the gamut of roleplaying topics from how to handle time travel in your game, playing extreme characters, to topics that every GM ought to know.

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